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  3. Version 1.0.0


    Hi! This mod gives you lightpatterns from Need For Speed. You just need to import the lightpattern and ready you are! You can also download the other 2 Need For Speed Hot Pursuit Packs if you want. Links will be under this text. Have fun with it. Please do not reupload this mod! Here are the other 2 Packs:
  4. Version 1.0.0


    Lighting presents for City Police Department
  5. Version 1.0.1


    Here is a lore friendly police texture pack for the city part of the map. I plan on making textures for the other two towns on the map: Beach town and Cod town. additional textures will be coming: County Sheriff, Highway Patrol, EMS, FIRE, and S&R -enjoy What's included: Ford Taurus texture Charger texture CVPI texture Tahoe texture FPIU texture Van Texture Disclaimer: I am not responsible for any damages to your property, when installing my textures. DO NOT modify, reupload, or claim any credit for my textures.
  6. Last week
    I love the mod but how do I install it?
    este megapack me a resultado genial pero un archivo da error con esta actualizacion y pido que revisen el mod
  7. Version 0.5


    Howdy! Presenting the police package of the upcoming GTA Project of mine. This pack features all 7 police vehicles: Crown Victoria - Red&Blue Preset Dodge Charger - Red&Blue Preset Ford Taurus - Red&Blue Preset Ford Explorer - Red&Blue Preset Chevy Suburban - Red&Blue Preset Transport Van - Red&Blue Preset Tow Truck - Red&Blue Red&Blue&Yellow Yellow&Yellow Presets Expect Medic and FD packages soon. Do not claim as your own, or reupload without permission. You may change the patterns but may not upload it without permission from me. This is still in early development. Changes might happen. Yours Truly, GameCanPlay
  8. Version 1.0.0


    It took some time to edit this map. Its not perfect. After hours of staring at a computer screen your mind tends to go on vacation lol. but its better then relying on a grid map with coordinates. enjoy it make edits, but here you go!
  9. Earlier
  10. Hey! So I've been able to re-skin the vehicles without problem using the Asset Bundler Extractor but since the new map update I've been running into errors and the game will not launch. I have to validate the steam files to default so the game could launch. Another thing that I have noticed while re-skinning the vehicles is that instead of the extractor just creating the new resource.assests file it now also creates a new global assets file with it. Both files seem to break the game when dragging and dropping them into the flashing lights data folder Is there another way of re-skinning the cars or is this temporarily broken until further notice?
  11. I love anime sub to my youtube channel: 


  12. Hey there! Exactly what asset did you edit and what did you do to the asset?
  13. Version 1.0.0


    Here is a Need For Speed Siren mod for my already made Need For Speed Texture Pack.
  14. Version 1.0.0


    Hello! This is a Seacrest County Police Pack. Right now it includes vehicles that are both in Need For Speed Hot Pursuit and Flashing Lights. If you want the other vehicles as well then DM me on Discord (Daniel78#5283) or on FL-Mods (Daniel9078). Have fun with it and check out my other mods. Please do not reupload this mod!
  15. eXpiredv2

    New Map

    Does anyone know how to get the skins onto the new map with it getting stuck on the loading screen?
  16. Not a website support topic, moved to flashing lights > modding support. Please be weary where you post. What database did you select when the pop up came up? (popup after selecting which file you are opening in UABE)
  17. Hi codbravoz, Please check out this forum topic for uniform names and locations. All uniforms are in resources.assets. https://www.flmods.com/forums/topic/4-character-file-names-location/
  18. Hello! I am wondering where the following assets are Change police officer skin.
  19. I followed the tutorial from Garrett plays to a t multiple times and it has crashed every time I've launched the game can some one tell me where the hell its going wrong?
  20. It seems the new map files are now UI_MinimapMap2_2048 for the Minimap UI_MinimapMap2_2048_FullMap for the large map when you press M Both in sharedassets2.assets (I could be wrong possibly but I haven't found any other textures so far)
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