Jump to content
  • 0

Starting over with an SFX-Mod (Sounds and Visual)


Claym0re

Question

Hey guys, can someone help me out? I'm working on a mod, that replaces all soundfiles of FL to improve the sound quality. I started with the handgun sounds (basic handling, reload, dryfire, gunfire). After I replaced those files, the game isn't able to play them (Unity does, the media player and my sound-editing-program as well).

I have cut the bitrate from 32 to 16 bit (that seems to be the standard for the soundfiles implemented to the game) of each file. Well, I heard that you already changed the sirens. Maybe you can help me in this case as well. What are the requirements to the soundfile (except that it should be a .wav-file ;-))?

 

After I'm done with those sounds, I'm going to improve the "visual quality" especially the light effects of the service/emergency lights.

 

Thanks in advance for your help.

  • Like 1
Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...