Jump to content

Having an issue saving files from Asset Bundle Extracter (ABE).


Recommended Posts

All the tutorials I've watched show that the file is automatically named resources.assets after saving the files they edit within ABE. However, for me, it always defaults to globalgamemanagers.assets and when I change the name to resources.assets, the game won't go past the part where it loads with "Loading languages, please wait...". If anyone knows a fix for this, please let me know.

Link to comment
Share on other sites

Hi Eastsidecraig,


when modding files, you should never change the name if it names itself globalgamemanagers then drag that file in and replace the globalgamemanagers file. Verify your files through steam to remove the now corrupted file and reinstall the mods.

oie_oie_animation (2).gif

Supporting the FLMods Community



Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...